Claudius.PrimitivesPrimatives are a way to build up a list of rendering operations for the framebuffer in a functional style and then render them at once.
type t = | Circle of point * float * int| FilledCircle of point * float * int| Ellipse of point * float * float * int| FilledEllipse of point * float * float * int| Line of point * point * int| Pixel of point * int| Polygon of point list * int| FilledPolygon of point list * int| Rect of point * point * int| FilledRect of point * point * int| Triangle of point * point * point * int| FilledTriangle of point * point * point * int| Char of point * Font.t * char * int| String of point * Font.t * string * int